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Published:
Aug 22, 2018

Abstract

The process of globalization that we live as society has made us witness an important change, the rise of technological development, where there is a continuous access to information and a new way of connecting each other through digitalization. This revolution is manifested mainly in the way we relate to the world and the resources that we use to optimize all this new information we have at our disposal.
This document refers to the new challenges that we have as society in the face of constant changes and advances that the rapid technological development presents us, this last focusing specifically on the concept of gamification and on how to approach this idea to the virtual teaching-learning environments.

David Eduardo Reyes Jofré
How to Cite
Reyes Jofré, D. E. (2018). Gamification of virtual learning spaces. Contextos: Estudios De Humanidades Y Ciencias Sociales, (41). Retrieved from https://revistas.umce.cl/index.php/contextos/article/view/1390

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